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Hunter bugs mainly.

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Makronette
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Hunter bugs mainly. Empty Hunter bugs mainly.

Post  Aranel Wed Dec 31, 2008 6:59 pm

Not sure if this might help at all as this aint the official forum. But hey i can always copypaste when we get the official forum.

Here are a few bugs that iv came to past in the past.

Global bugs.
-Hp and mana regenerations are both still bugged.
-Some debuff spells sometime tick at 0s for 1-4s for example "charge stun" (And yes i know that intercept stun is for 3s) or "corruption" etc
-Potion Cooldown doesn't work, once you use your potion you cant use another until you relog or change zones.
-Some item cooldowns. When you use an item like "rocket boots" the effect for the cooldown wont show and you never know when its ready.
-All parrys and dodges show as misses when your hit.
-Sometimes i cant see debuffs or buffs on some players nor can i see when they are hitting and i cant hear sounds from them. For example a rogue is far away not stealthed, I mark him. Nothing is shown in his debuff menu. Another example he steps on my freezing trap, to me it just seems he is just standing still. Or mages, your standing there minding your own business and after a while you get a pyroblast debuff and you dont even see where its coming from. (I have to say this is the weirdest bug iv ever seen. I haven't seen this bug on any other server which iv played before.)

Hunter bugs.
-Aspect of viper; Doesn't regene mana when you hit a target And/or doesn't regene mana normally.
-Kill command; Does nothing.
-Multi-shot; Sometimes some arrows fly behind your char. and the affected target takes no damage from it.
-Disengage; dosen't work.
-Arcane shot; rank 1-5 work like they are suppose to. Rank 6+ doesn't (keep shooting at your self).
-Tranquilizing Shot; gets resisted way too often, 40-60% of the time. And sometimes it doesn't even debuff anything.
-Snake trap; doesn't work.
-Explosion trap; Doesn't do the activation damage only the dot.
-Mend pet; It has to be channeled like mindflay, It is suppose to be a hot not channeled.
-Track hidden; Fixed/Or wasn't bugged Wink
-Rapid fire; It doesn't effect cast time shots ex. Steady shot. Also its not suppose to have a global cooldown but it has.
-Scattershot; When you fire this shot it wont disengage your auto shot.. So it usually breaks the scattered effect right after you use it unless your fast and skilled.
-Frost trap; same with scatter shot.
-Wyvern sting; same with scatter shot, also when it breaks the dot doesn't activate.
-Counter attack; Damage is only around 5% of normal damage.
-Explosive shot; Doesn't work.
-Viper sting; Drains the mana and gives it to the hunter. Im not 100% sure if its suppose to do it in wotlk. But due to my hunter experience it shouldn't.
-Chimera shot; only damage works, not the triggered abilities.
-Aspect of the beast; gives no Ap for pets.
-Steady shot; sometimes turns autoattack off even though you still aim at your opponent.
-Hunter's Mark; sometimes it doesn't debuff the enemy but instead it buffs it. So enemies can remove it by just clicking on it. Also sometimes when rogues vanish and they have a mark on them the hunter doesn't see them while stealthed. Might have something to do with the first bug.
-Pets are not working (Damage, some skills, feed pet and sometimes your pet just vanishes permanently). Also pets are missing the attack and follow commands. And pets abilities lose no focus when it casts them.
-Nowdays if you had your pet active while a DC or a logout you lose it and instead you get some human boy which you cannot abandon. Also it attacks people at random and i have no control over it.


Ok.. talents.
Beast mastery:
-Improved aspect of the hawk; doesnt work.
-Improved aspect of the monkey; doesn't give you the additional dodge.
-Aspect mastery; doesnt work.
-Catlike reflexes; doesn't work.
-Ferocious Inspiration; Only affects the pet.

Marksmanship:
-Focused aim; doesn't give the +hit.
-Improved stings; only improves the damage.
-Concussive barrage; doesn't work.
-Rapid recuperation; doesn't work.
-Improved Steadyshot; doesn't work.
-Wild quiver; doesn't work

Survival:
Surefooted; doesn't work.
-T.N.T; doesn't work.
-Lock and load; doesnt work.
-Hunter vs wild; only the ranged ap is increased.
-Noxius stings; doesn't work.
-Trap mastery, only the damage done by the explosion trap is increased.
-Hunting party; doesn't work.


Other known bugs.
-Insignia doesn't break Deathcoil (Warlocks spell) Even though you break it, your char wont stop running no matter what you do.
-Nightelf's are still missing Shadowmeld.
-Not sure if anyone else has this bug as i heard some of my friends that they can create items from blacksmithing and engineering. Alas when i try to create items which need the blacksmith hammer i always get the error that im missing the blacksmith hammer. Although i have it in my inventory, I have tried to replace that hammer, equip it and relearn engineering. Nothing works.
Rocked boots; tells that its not available to your class when you try to use it.

Ill try to keep everyone up to date with updates etc.

And note that all the talents i cant be sure if they work or not. Like things that give more crict change to one skill or give more damage due tracking etc.


Last edited by Aranel on Wed Jan 07, 2009 6:50 am; edited 6 times in total (Reason for editing : Update. Hunters mark, track hidden and rocket boots.)
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Post  Wethers Thu Jan 01, 2009 1:41 am

Thanks for the update Smile Very Happy
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Post  Makronette Thu Jan 01, 2009 2:22 am

Wow, i knew hunters were bugged, but thats just..... WoW Shocked

GJ on picking up on them all Smile
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Post  Obamalove Thu Jan 01, 2009 4:31 am

Go On ! Razz And Happy New Year !
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Post  Orochai Thu Jan 01, 2009 7:17 am

In the case of the Death Coil thing, I've noticed it do the same thing with a normal Fear.
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Post  Aranel Thu Jan 01, 2009 8:36 am

Go On ! Razz And Happy New Year !

Thanks =) and Happy Nyear for everyone.


Post updated. Talents, skills starting from "Wyvren sting". Parry and dodge bugs and the profession about the engineering and blacksmithing. And a few more talents and pet bugs i added


Last edited by Aranel on Thu Jan 01, 2009 9:27 am; edited 1 time in total (Reason for editing : More updates.)
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Post  bearanimations Thu Jan 01, 2009 2:03 pm

Lol, no wonder my hunter was doing so bad.

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Post  Aranel Sun Jan 04, 2009 5:56 am

Update:
Added the visual bug and Steady shot.
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Post  Maiev Sun Jan 04, 2009 6:03 am

Most of these bugs seem visual, others seem mechanic...
I'm guessing that when any part of the aninetwork staff check this forum he/she will have his/her hands filled with bugs...
Good job on pin-pointing all those bugs, keep up the good work! ^^

And, from what I've noticed on the MR realm (The same may happen on the HR realm as well) the mana regen isn't working as it should be past 3.0.3 it regens by ticks instead of the X mana per milisecond...
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Post  Aranel Wed Jan 07, 2009 6:42 am

Good job on pin-pointing all those bugs, keep up the good work! ^^

Thanks =) *hugs Maiev*

Update; Hunters mark and Rocket boots bug added. Also Track hidden fixed.
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Post  Obamalove Wed Jan 07, 2009 8:58 am

You've really gotten into this Smile
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Post  Makronette Wed Jan 07, 2009 9:47 am

Aranel wrote:
Good job on pin-pointing all those bugs, keep up the good work! ^^

Thanks =) *hugs Maiev*

Update; Hunters mark and Rocket boots bug added. Also Track hidden fixed.

Deffo has, and doing a brill job too.... i think i need to do the same with ym warrior on Kono, oh my the bugs >.<
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